I don't like the jungle rhythms, for example at 0:30, too much. Later sinister strings perform a gloomy passage while woodwinds and later an piano emphasise a feeling of despair and fate. It's quite cool and atmospheric, on one hand, but it's quite repetitive and uninspired otherwise if you ask me. It begins in a very dramatic way, then strings, harp, and woodwinds take over to a more soft and melancholy section. The harsh piano chords in conjunction with steady percussion are the most interesting feature here. One of the better developed pieces for a serious scene.
Well, this time has everything a perfect themes needs: gothic church organ chorales, sacred choir sections, and some interesting electronic effects. The percussion together with brass, organ, and strings later perform a nice climatic section which leads cleverly into a dramatic variation of Joachim's Theme. Afterwards, a piano performs the main melody, which leads into. In the second part around 1:40 the mood becomes more tense with the use of electronic percussion and dark strings, while Rinaldo performs his ritual for both of them. Michiru Yamane shows again her skills for creating such an powerful and emotional theme for the end of the game. Track-by-Track Reviews Disc One 1 Prologue The soundtrack starts off with an orchestral piece full of suspense and movement.
En la medida de lo posible respondo a todos los comentarios, aunque no mande notificación. It's a very experimental track and maybe Michiru Yamane used this to train herself with the electronic side of the album. But this temple is sadly full of frightening monsters, so the church organ sets in again one minute later to perform an epic conclusion to the development section. Many of the in-game tracks are superb, with House of the Sacred Remains and Ghostly Theater easily being the best. But around 1:25 the music starts to develop finally; the strings get more brighter and a haunting and beautiful atmosphere builds up towards the end. Definitely not bad, but one of the less interesting themes from this score. The addition of high xylophone chimes and woodwinds is also a fairly nice effect.
It is still a very good arrangement, but it lacks memorability compared to the previous tracks. Download: Track List Disc 1 01 Prologue 02 Forbidden Fate 03 Cursed Memories 04 Traces of Malevolent Souls 05 Prologue to the Black Abyss 06 Anti-Soul Mysteries Lab 07 Stone King Golem 08 Rinaldo's Cabin 09 Garden Forgotten by Time 10 Resonance of Malevolent Souls 11 Fog-enshrouded Nightscape 12 Death Flower Succubus 13 Nightmare 14 House of Sacred Remains 15 Elemental Tactician 16 Statue Enchanted by the Darkness 17 Bizarre Room ~Undead Parasite Theme~ 18 Dark Palace of Waterfalls 19 Water Prison 20 Melancholy Joachim 21 Ghostly Theatre 22 Nightmare Aria 23 Snake Head Medusa 24 Prison of Eternal Torture 25 Bloodstained Demise Disc 2 01 Castle Keep Entrance 02 Despair 03 Rear Garden 04 Pagoda of the Misty Moon 05 Lament of Innocence ~Leon's Theme~ 06 Darkness 1:04 07 Dark Night Toccata ~Walter's Theme~ 08 Dracula Appears 09 Demonic Symphony Poem ~Death's Theme~ 10 Castlevania Reincarnation 11 Admiration Towards the Clan 12 The Cross of Fate 3 13 Holy Cross Obsessed by the Moon 14 Requiem for the Dark Souls 15 Christmas Carol ~From House of Sacred Remains~ 16 A Stranger Met by the Wind ~From Anti-Soul Mysteries Lab~ 17 Castlevania -2003- 18 Cursed Lady ~From Snake Head Medusa~ 19 Young Nobleman of the Water Prison ~From Melancholy Joachim~ 20 Destructive God from the Past 21 Leon's Belief ~From Lament of Innocence~ 22 Candy and Whip 23 Joachim of the Clear Blue Riverside - Castlevania Original Soundtrack. It's a bit uninspired so luckily it didn't get put inside the game. It's superficially interesting, but Yamane can do much better tracks than this. Michiru Yamane portraits the appearance of the wicked Succubus with a theme full of tension, adrenaline, and emotion.
One of the most interesting battle themes around here in my opinion. There isn't a real melody inside here, but that doesn't matter because the arrangement is superb and fits the scenery extremely well. I actually like the cover art for Lament's soundtrack a bit more than CoD -- the Japanese art is just gorgeous. This is really the type of piece which demonstrates the power of the music in this game. But this isn't a bad thing overall, as she is still able to color the game's scenery perfectly with diverse compositions even without those elements. How can such a beautiful place exist in such a creepy castle? Of course, all the fantastic cutscene tracks are also now available without the voice-overs.
Again, a fantastic arrangement worthy of listening. The percussion is very low-key and brings up the ambient atmosphere together with the piano. A more mystical tone sets in around 1:12 when a mournful female voice joins in, accompanied by harp arpeggios to illustrate the mention of Elizabetha's death, Mathias' beloved wife. Un buen día, una horda de criaturas monstruosas e infernales salen a sembrar el caos sobre la región, Leon Belmont pide permiso a la iglesia de luchar para proteger a los ciudadanos, sin embargo, extrañamente la iglesia niega tal permiso, no obstante, al cabo de unas horas Leon se entera de que dichas criaturas son enviadas por un vampiro quién se especula fue el primero en aparecer llamado Walter Bernhard ¿Creían que era Drácula? It's very fun to listen to and makes the gameplay more entertaining, even with the sometimes repetitive stage design. On a stand-alone basis it can get a little repetitive, though. An excellent selection and a worthy addition to the series. Strings and brass beautifully perform dramatic, sometimes abstract, sections inbetween.
Y bueno, eso es todo por este juego, al menos de mi parte, creo que posiblemente hay mucho más que decir, pero numero 1, no voy a echarles a perder la historia si es que lo jugarán y numero 2, no puedo porque no lo jugué, y eso que es mi saga favorita, así que si lo juegan no olviden darme sus comentarios y sugerencias en la cajita de comentarios, todo lo referido a Castlevania es bien recibido. It begins rather monononously with the use of timpani and deep strings, but when the brass and strings set in to accentuate the appearance of the two main characters, Leon Belmont and Mathias Cronquist, the piece reaches an heroic climax. Michiru Yamane really shows her experimental side with this theme. Castlevania --2003-, A Stranger Met by the Wind, and Young Nobleman of the Water Prison are some of the best. However, it's sadly a bit too short.
The piano is interesting and beautifully played and another highlight is the organ and choir passage in the second half of the track. Funny, but nothing musical at all. It's perfectly fitting for the beginning of the game in those empty and creepy castle halls. La aventura comienza cuando Leon se da cuenta de que Sara, su prometida, ya ha sido secuestrada por Walter, por lo que decide renunciar a su título de Barón e ir en contra de las leyes de la iglesia con tal de salvar a su amada, es entonces que se encuentra con un alquimista que con sus propias manos entregará a Leon el látigo de la alquimia, que posteriormente se convertiría en Vampire Killer, después de un sacrificio muy especial que no les diré para que lo jueguen Jijiji. After a dissonant introduction, percussion kicks in together with some electronic effects and strings. It's a short organ jingle. She does the best she could to provide a worthy last boss theme, which works excellently during the game's context even if it's a little uninteresting on a stand-alone basis.